Dezel and youBroadcast:
Anytime up to the 21st.[audio;][A rough voice, unaccustomed to talking too much, but distinctive in its grumpiness.]
Animals need to be evacuated, too. Don't forget about them.[And also:]
There are drinks at the Malum if you need to take a break. It's a marathon, not a sprint. Dying foolishly doesn't make you a hero, it makes you an idiot.[Not that it'll dissuade any of these people.]
-----[action; lyuku][Dezel's always had a way with animals, so he's mostly found rounding up livestock and pets that were forgotten about. Whether they're fluffy or scaly, he finds a place for them. After a couple hours he has a collection of tiny birds and reptiles all nestled into his jacket or his hat, but it doesn't slow him down any.
Some people might see a random line of livestock walking down the road. Others might see a shade carrying a little girl with a bandaged ankle (or perhaps she is floating). The girl keeps crying incoherently for her mother. And so, Dezel turns to you, whether you're familiar to him or not. He flips open his comm to help echo his voice.]
Her mother should be looking for her. Let's split up.[Crewmates and anyone with regular business at the Malum, where he works, should be able to see him-- but at the very least, he can be heard through the communicator.][action; malum][Seraphim don't need to sleep, not really, and far be it from Dezel to take a nap while there's stuff going on. He goes back to the Malum instead. The food he makes is all hearty filling stuff that'll help keep people going, regardless of what the menu usually is
pretentious plates with cherry tomatoes and a squiggle of sauce; the big batch of Space Pendrago Stew smells criminally good.
There's a discount if you order it with hard alcohol, which should encourage people to eat before going back out there.]